The growing trend of operating small unmanned aircraft in an urban environment requires detailed 3D urban development models, which portends an avalanche-like growth in demand for computational tasks of this kind.
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→Process flowchart→
Process flowchart
Obtaining initial data
Pictures of the environment to be modelled can be easility taken with a smartphone camera or with a RC drone.
MΞGAMINÐ at play
A volumetric terrain model is rendered. Today a 1 Giga-pixel model (that fits only 1-storey building) costs $12 to render. With MΞGAMINÐ you can make it 4 times cheaper.
UAVs are ready to fly
Rendered 3D model is uploaded into the UAV’s memory so it «knows» the environment and it will not crash into a building.
Competitors Landscape
We compared the costs of a 3 render on the two most popular existing services and MΞGAMINÐ to prove the point: we can make it both cheaper and blazing fast.
ALTIZURE
$12
per 1 Gpixel input
0.46 Giga Vertex output model
$26 per Mega Vertex
MΞGAMINÐ
$3.5
per 1 Gpixel input
0.64 Giga Vertex output model
$5.4 per Mega Vertex
PIXEL 4D
$15
per 1 Gpixel input
0.49 Giga Vertex output model
$30 per Mega Vertex
UAVs see the world with our eyes
Photogrammetric algorithms are well suited for parallelization and calculation on the GPU, which allows for their rapid implementation in MΞGAMINÐ platform.
Realistic 3D model rendered by a photogrammetric algorithm
Building a 3D model of urban environment using a series of aerial photographs
Drone flight planning in a 3D model of the urban environment